Blizzard will buff Arms’ Mastery: Deep Wounds soon. Check out the details!
The value of Mastery for Arms Warriors is low right now and Blizzard plans to make it more compelling by increasing how much Mastery affects Deep Wounds’ damage and decreasing the damage of other non-Deep Wounds abilities.
@Archimtiros provided us with an Arms DPS scaling plot, which depicts how bad Mastery is for the specialization right now. 1 point of Mastery currently increases your DPS by 0.20.
Greetings, Warriors of Azeroth!
We’re working on some significant tuning for Mastery: Deep Wounds. As has been pointed out here on the forums and elsewhere, the value of Mastery is particularly low for Arms. Although we are still working out the exact numbers, you can expect the following changes, intended to make Mastery a competitive combat rating:
- A large increase to how much Mastery affects Deep Wounds’ damage.
- A decrease to the damage of Arms’ other (non-Deep Wounds) abilities.
- Increasing the effectiveness of Mastery necessitates that we offset it with reductions to other abilities, to keep Arms’ total damage about the same – this change is aimed at making sure Mastery is useful, not to be an overall buff to the spec.
With an average amount of Mastery, Deep Wounds is going to be much stronger after these changes. Note that the impact of these changes will differ slightly per-character, based on how much Mastery rating they have.
We will, of course, keep an eye on Arms’ performance and continue to make adjustments as necessary. With the first raid of Battle for Azeroth opening on September 4, we expect to make further pre-raid adjustments to this and other specs as usual over the next three weeks.
Thanks for your ongoing passion and feedback. See you on the battlefield!